Wednesday, January 11, 2017

"Quick Solitaire" is now "Wiki Solitaire"



In case you hadn't noticed I recently re-branded "Quick Solitaire" (for the web) as "Wiki Solitaire". I did this primarily to distinguish it from my Windows version of "Quick Solitaire" and to reflect the web based nature of this new version.

Not to worry, it's the same game under-the-hood, same links and web locations as before just the name has changed.

This brand name change seemed like a natural evolution for my series of card games since "wikiwiki" is the Hawaiian term for fast or quick, "wiki" is a familiar Internet term and all of my games are based on the descriptions found on Wikipedia.

Thanks for your support and enjoy.

Thursday, July 28, 2016

Gaps Rules Update

Just released an update (2016.6) that adjusts the rules for the game of Gaps.


According to Wikipedia and a Google search the consensus is to allow two (2) re-deals instead of only one as was the case in previous versions (three rounds in total) and the cards are not shuffled in a re-deal.

This change makes the game a little easier to win (estimated at 1 in 7 games).

Sunday, April 3, 2016

New Release 2016.4

Did you know you can transfer cards to the foundations by double-clicking them?

For example, if you double-click on an Ace in Solitaire it will be transferred to the next available foundation slot automatically for you. You can also double-click on any card during play and it will transfer to the appropriate foundation if it "fits".

Until now this transfer was what I like to call a "snap" motion or instant transfer that was not very intuitive.

With today's release all double-click transfers now "slide" the card smoothly to their destination. This gives you better feedback as to what's happening automatically for you especially in a game like Klondike where Aces are transferred automatically to the foundations whenever they appear in the play.

Enjoy.

Monday, September 14, 2015

New Compact Card Format on Small Screens

Did you know that Quick Solitaire can run on any web enabled device including smartphones and tablets?

Until now the cards were a little hard to see on small screens so I recently released an update that will automatically switch to a compact card format that makes it easier to see the cards on small devices like smartphones.
Quick Solitaire on an iPhone
This also works on desktops if you make your window really small.

Monday, September 22, 2014

Display Game in Browser Title

Just released a minor update that displays the name of the current game in your browser's title/tab.

This is helpful when you have started more than one game and can't remember which browser window is which.

Enjoy!

Thursday, July 24, 2014

Major Update - Menu Page

Just released a major update this morning that removes the menu bar from the tabletop and moves it to a separate menu page. This let's you experience an uncluttered tabletop that uses all the available screen real-estate for the game layout which is especially important on smaller devices like tablets and smartphones.

You can invoke the menu from any game by clicking the button at the bottom right corner of the tabletop. This will open the menu in a new browser window so it doesn't disturb your game in progress. Selecting a game from the menu page opens the game in a new browser window optimized to give you the best experience possible on your platform.

Enjoy!

Sunday, July 6, 2014

Animation Begins ...

Just released a new version that includes the first implementation of animation (sliding cards in SolitairePyramid and Golf). So far all card movements have been one-shot "snaps" to the new location. This can be distracting when trying to follow the flow of the game. Card animation is the last feature that the native Windows version of Quick Solitaire has that the web version does not. Well that is about to end.

Implementing animation is different in a web application than in Windows so it took some time to get familiar with the techniques in JavaScript. Turns out my web implementation is actually better than my Windows implementation since I needed to re-architect how the animation works resulting in more flexible and scalable code.

Animation also helps you better understand the rules of the game since where the cards come from and where they go becomes more obvious.

There is more animation work to do so watch for updates.